Introduction
Vectors in 9709 Pure Mathematics 3 go well beyond their AS-level introduction. This subtopic builds directly on vector notation and operations by asking two precise questions: how long is a vector? (its magnitude) and which direction does it point, independently of its length? (captured by a unit vector). These ideas underpin every subsequent vector topic — lines, angles, intersections — and are routinely examined both in short calculations and as the first step in longer multi-part questions.
Core Concept
Magnitude of a Vector
The magnitude (or modulus) of a vector is its length. For a vector expressed in component form, it is found using the Pythagorean theorem extended to 3D.
For a 2D vector , the magnitude is the straight-line distance from the origin to the point .
For a 3D vector , an extra dimension is added. This is the single most-tested formula in the whole subtopic.
Unit Vectors
A unit vector is any vector with magnitude exactly 1. Given any non-zero vector , dividing by its own magnitude produces the unit vector in the same direction, denoted .
Unit vectors in the directions of the coordinate axes are given special names: , , and .
Position Vectors and Displacement Vectors
- A position vector of a point is the vector from the origin to . It is conventionally written as , the lower-case letter matching the point label. In 3D, if then .
- A displacement vector is the vector from point to point , regardless of where lies relative to the origin. It equals .
The magnitude is then the distance between and .
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